Entries Open for Runners Shop Twilight Series

Entries Open for Runners Shop Twilight Series

The first event of the 2020-21 Runners Shop Twilight Series will be held on Wednesday 21 October at Stirling Park.

Event Entry

Pre-entry via Eventor is mandatory for all upcoming Twilight Series events.

Newcomers who have not orienteered previously may enter on the day at events, but all others must pre-enter, either by purchasing a season pass, or by entering individual events.

Season Pass and individual event entries will close at 5pm on the Tuesday before each event. No entries will be accepted after this time.

Season Pass

The season pass offers excellent value, with entry to all 15 Twilight Series events for the price of 8.
For details see the information flyer.
Visit Eventor to purchase a pass.

Please note that Season Passes are available only through Eventor and cannot be purchased separately at events.

Map Mates Junior Coaching

In primary school, or even younger, and want to know more about orienteering?

A series of Map Mates junior coaching sessions will be held at each of the first ten events.

Meet at 17:10 each week at the “Blue Sparks” banner, there will be 15 mins of orienteering skills training to get you ready to head out and attack the course. No need to sign up, just enter the event and turn up ready to be a wild runner!

Course Selection

Please pre-enter the course/class that you wish to complete.

Course lengths will be published on the respective event information pages in the week prior to each event.

Season Pass holders may change their course/class selection prior to any event in the series. To do so:

  1. Login to Eventor and visit the season pass page, then:
  2. Click ‘Change entry’.
  3. Select your new course/class from the drop-down list.
  4. Follow the prompts to confirm the changes.

Course/class changes must be completed by 5pm on the Tuesday before each event.

Individual event entrants must ensure that they select the correct course/class when entering each event.

Contactless Punching

Contactless punching, commonly known as SI Air, will be available at all events. To take advantage of contactless punching you must use a SPORTident ActiveCard (SIAC stick). The use of a SIAC stick is recommended for all competitors, however it is not compulsory.

Conventional SI sticks can still be used, in the normal fashion with direct punching.

More information on SI Air is available here.

At the Event

There will be no registration at the event, nor do you need to check-in at the computer before your run. Instead, proceed straight to the start, there you will clear, check, and collect your map.

Remember to download at the computer once you have finished.

Participants should also note the other rules outlined in the OACT Return to Play Plan. These include maintaining physical distancing of 1.5m to other people, including at the assembly area, when approaching controls on course, and when queuing at the start and computer download.

Live Results

Live results will be available online at each event.

Live results can be viewed either directly in a browser here, or more elegantly via the free LiveOL app, available for iOS and Android.

Frequently Asked Questions

I forgot to pre-enter today’s event, can I just turn up and enter on the day?

NO. You will not be permitted to enter or start unless you have pre-entered the season pass or individual event. Make sure that you set a reminder to pre-enter in time for next week’s event.
There is an exception for newcomers – if you have not orienteered previously then you may turn up and enter on the day at the event.

I don’t own my own SI stick, how do I enter?

Individual event entrants may rent an SI by adding the SI hire service when completing their Eventor entry. The cost is $5 per event.

Season pass registrants must have their own SI stick, please email the OACT office to arrange purchase. The cost is $50 for members.

I do not have a SIAC stick, can I still participate?

Yes. Conventional SI sticks can still be used, in the normal fashion with direct punching.